
IF links
Above the table, a shimmering crystal is floating in mid-air. Touching one of its facets will transport you to another location. Where do you want to go?
General -
Beginner's guides for playing IF -
Recommendations for playing -
Tools -
Archives -
Writer's guidelines -
Regular publications -
Newsgroups
General
Beginner's guides for playing IF
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A Beginner's Guide to Playing Interactive Fiction
A step-by-step guide to downloading and playing the games. (By Fredrik Ramsberg) -
Brass Lantern Beginner Resources
A collection of articles for IF newcomers. (By Stephen Granade)
Recommendations for playing
What games are good to start with? What other
good IF can you recommend?
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Interactive Fiction Ratings
For the Top 10 Games see 'statistics'. -
Emily Short's Recommended Playing List
Sorts games by genre and other aspects. There are more links to other recommendation sites at the bottom of Emily's page.
Tools
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Playing
In most cases, you will need an interpreter to play IF. Don't panic, it's easy. You'll find everything ready for download here:-
Inform interpreters
These are for games written in Inform (extension .z*).
As the Z-machine was originally designed as an interpreter for Infocom games ('Z' stands for 'Zork'), Infocom's .dat files can still be played on these as well. Find the right version for your platform on the left hand side. -
Inform 7
is Graham Nelson's (the designer of Inform) youngest baby, and different from all Inform that came before. It is interpreter, compiler and documentation all in one, which is great in itself, but the real novelty is that it allows you to write stories without any programming knowledge or experience. With all the potential, it seems, that previous versions of Inform have. By all means, give it a try! -
TADS interpreters,
Mirror
These are for TADS-games (extension .gam). -
Glulxe interpreters,
Mirror
For Glulx games (extension .ulx). -
Hugo interpreters,
Mirror
For Hugo games (extension .hex). -
Others,
Mirror
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Inform interpreters
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Writing
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Inform 6 compiler, library, and manuals,
Mirror
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Inform 7
Inform 7, the latest Inform version, is probably different from anything in this line you've seen before, see above under 'Playing'. Think twice before you start twiddling with it, it's very hard to stop. -
Glulx,
Mirror
A development of the Z-machine by A. Plotkin, with additional features (like graphics) and without many of the Z-machine's restrictions (like file size). Inform files can be compiled into Glulx games, so no need to learn a new language. Deserves much more attention. -
TADS programming tools,
Mirror
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Inform 6 compiler, library, and manuals,
Mirror
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Documentation
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Graham Nelson's Inform website
More information about Inform -
DM4
Graham Nelson's Inform Designer's Manual - very extensive. -
Inform Beginner's Guide
A 280pp book by Roger Firth and Sonja Kesserich, designed to be used alongside the existing Inform Designer's Manual by Inform newcomers. Very recommendable for true beginners. -
Inform in four minutes
A 4p-summary of the inform language (PDF). -
InfoLib at your fingertips
A 6p-summary of the Inform library (PDF). -
TADS manuals,
Mirror
PDF or HTML.
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Graham Nelson's Inform website
Archives
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The IF-Archive,
Mirror
A database homing about everything related to IF: games, tools, solutions and programming examples. As it may appear rather confusing in the beginning, I recommend -
Baf's Guide to the IF-Archive
A searchable database featuring short reviews and links to everything needed for playing each game (by Carl Muckenhoupt).
Writer's guidelines
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The Craft of Adventure
Graham Nelson's fine essay on adventure writing -
Review of TCoA
By Marc Silcox -
Emily Short's homepage
Detailed advice on all aspects of writing plus useful links
Regular publications
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SPAG
Society for the Promotion of Adventure Games, featuring reviews and interviews -
XYZZY news
Eileen Mullin's Magazine for interactive fiction enthusiasts -
brasslantern.org
Stephen Granade's adventure game website -
IF Comp
The competition for short text adventures
Newsgroups
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rec.games.int-fiction
On playing interactive fiction -
rec.arts.int-fiction
On writing interactive fiction